Saturday, August 18, 2007

Cartoon Birthday Invatation

Distorted the Horde ...

" K lasa up. Good morning, dear students. A class can sit down. My name is Professor JRR doktorus rehabilitated Dickens-Brust, Archivist of the Third Shelf'm a level two and from what I see, certainly heard about me.: Also So, ekhem, turning your attention to this wonderful specimen, khe khe, black armor used by ancient enemies of five people, I mean Gnarpli or in termus scientifi - contorted through the gloom. You look for, my dear, take a look at without fear . In Summus , armor is not much different from the product Skulkan gifted, but twisted Shurona will affect everything that is created in the depths of the cellar. Gnarplowie, though full of evil and destruction rule, have the technological capacity similar to Skulkan ... and perhaps even exceed them! Bobby Smurkie! What are you mumbling under his breath! Stand up when I'm talking to you! And what is so chichrałeś under my nose? How is such a good joke, tell it all, literally burning with curiosity! No? Do not you tell? So I thought - sit and sit al silencio youthful. Ekhem, you know, my dear, how they get their impenetrable armor, the black color from which there is no reflected light? From the beginning of the study believed that this is an ordinary iron okopcanie smoke from candles. But this method was that the unstable ... suspect, according to our latest discoveries that they know oxidatively, although I see from your face, that little telling you this. Gnarpl is a persona, which was never, but never want to meet - their blackened with smoke, fur skołtunione are continuously gnawing by the dust and you qi. Their armor, spiked metal fittings and blades, hurt them on par with how they hurt their opponents. Overwhelmed by the iron will of their Lord, do not think his every command. Their yellowish eyes of, but well see in darkness, wounded by the lightest light source - but have excellent sense of smell, many of them struggling so with concealed eyes. They are terrible - their tortures and torture victims, and then tear the bloody shreds and eat meat padniętych enemies and fellows. Alone condemned to hell, and now with the grief and despair, who lives in their black hearts, they want to destroy everything that you can not themselves possess. And that's not everything that can be found in the basement - abberacyjna magic Shurona twisted every living particle, leads to the degeneration and corruption. Who knows what kind of beasts and monsters are lurking on the doorstep ... "

Who are Gnarplowie? According to the myth enshrined in Wyelkjej Xsiędze , are Pumplinowie ancients, who went hiking in the mansion, but they were in the dark cellar . myth is a myth, but it is not far from the truth ... even if it is not true. It is known that the magic of the emerging ubiquitous of the Residence, the remains of causal power Giants - in the basement and collects what remains after the consumption of this magic, a kind of magical waste. Tips spells, bombs, dirty power of previous manipulation. Magic is not a three-dimensional - it has reams of dimensions of existence. So when these magical remnants merged with the darkness and dust Cellar was the power that was the opposite of the causative power of the Giants, although in much smaller, inefficient scale. Pure Darkness was formed. It was he ever influenced by a resident at the Cellar Pumplinów slowly changing mutilated by them in the darkness and dust Gnarplów, who began bestow Outside World hatred. Born in the darkness hates the light. Born of waste, hating life and creation. But they were not a threat to the Residence, the five nations have long since forgotten about their existence.

But that has changed. Drastic, like cutting a drunken surgeon changed. God knows where, nobody knows when, among Gnarpli appeared individual with such a huge thirst for destruction that radiated from him as a purple aura. I made something that did not previously, none of Gnarpli. Did not address this one ... for fear of what would be the result of this action. Shuron, so named because it was as Gnarpl that, absorbed in your body all the used magic, all pozaklęciowe waste. Everything was filled with shadow and dust. I exploded - his body was destroyed, but his mind and will to survive, and podpożądkowały a pure darkness. Shuron under his leadership, strength, and united all Gnarpli napawał their hatred of what he felt. He ordered the kindle a great fire in a huge, pordzewiałym Oven, that was hidden in the dark basement - Bake That became his monstrous headquarters, where the murderous work is in progress, forging weapons for destructive black hordes. Shuron quickly discovered that it can easily manipulate the minds tainted by the Shadow. Rats that have always lived in cellars, became obedient to the will of its crushing. Spiders, though their minds is a small bundle of reflexes, also had to submit to the unrelenting hatred never Shadow Lord. His mind writhed on all sides, creating plans for the conquest of Residence ...

And when his Underfloor Empire grew in strength when Gnarplowie could no longer stand without a fight, Shuron faced with the will and mind, so terrifying, that even this fact has put it in amazement. This creature was so hideous and destructive, that sowed seeds of fear even among degenerated Gnarpli. There it took up no weapons, the most krwiożerce rats died from the deadly venom, spiders were completely subordinated to the will of its bloodthirsty. And then, Shuron stood up to fight with the beast ... with the largest spider I've ever najpaskudniejszym hit dark recesses of the Great House. Huge legs and heavy body was covered with a hard as steel chitin and a thick, sharp bristles. The powerful jaws crushed anything that got to them. Trantulla, as such bore the name of this creature was fast, bloodthirsty, and full of all, what is wrong and biased. But ultimately, Shuron triumphed - his authority over the Pure darkness and power of his vision Trantullę forced into submission. She became his steed, Advocate of the Horde ...

These facts are only a small part of the dark side of history's residence. This the beginning of what is bad, that which conceals the shade. Shuron and his hordes bent double najeżdżały Residency land. Double ruined everything and the last stayed forces repulsed. Five Lands has twice raised the losses to be reborn in all its glory. Bake in the basement but still claiming to be from the heat ...

Saturday, August 11, 2007

Dog's And Preparation H

About Skulkanach and technology a few words.

" P odpiecykowo is not a city. It's ... large city, that's just, that is. Big city, as its name suggests, is such as if a bit więksiejsze, mniejsiejsze than the city, right? Podpiecykowo cuchniało smoke, forging, smoke, fire pits, and sausages pieprzowymi balloon. Residents of this juggernaut has always repeated that it was the smell of progress - though usually, the coughing, spitting, barely caught my breath, and then "always repeated." Podpiecykowo is an amazing place with several related reasons. First, it is the capital and headquarters of the unusual, devoid of fur and dark as coal Skulkan race (the darkroom, it means that have dark skin, and not to be deprived of raźnego intellect). Skulk and take what we, in loved to call "Industry," "industrialization," "The guiding idea Stalowa Residence" and "general improvement in condition of Being Across Drobniaczości" - residents of the Residence and can not understand why the improvement of general condition of existence must be combined with huge amounts of black smoke, explosions and screams like "Hurrah, I know what I did wrong." Well, Skulk long ago discovered that the best possible method of concealing his amazing skills, is to show the world that they are nierozsądnymi, zidiociałymi machinery and technology geeks. In actual fact, deep in the Fireplace, it is Skulk develop cutting-edge and greatest The apparatus supporting all races Residency. It is with their help created a system to open doors to the rooms. It was they who invented the fuses Turnpikes. That they have created so useful inventions, such as warmer water, or bangs Tyktak Cacao. Were it not for their dedication, learning and steel have long zmasakrowałby Miaurk Slightly Pink Lounge, and the forces Gnarpli rozpanoszyłyby through the whole mansion. Technique - This is the sacred words Skulkan. Only they can join the ranks of the mysterious mystical guilds Żelazopieszczochów or Gadżeciarzy. Do you know how terrible view of the uninitiated wanderer can be emerging on the horizon Master Żelazopieszczochów? Shod in the heavy steel armor, armed with strange mechanisms, with an oven on my back, pulling the ribbon of black smoke. Many drobniaków asked themselves - why, but it is really so, a race so well developed, so the technical level in excess of all other nations, not reached for the absolute power and conquered all the kingdoms? The answer is ridiculously simple - because Skulk had never thought of. Please note that we are dealing with creatures of this particular mind that before you eat soup for several hours will be worked on a new and better type of spoon. The second reason is the explosive Skulkan - and I do not mean temperament. When Drobniak is adorned with so many all kinds of construction, it is sufficient, although one of them suddenly refuses to obey, and rightly concludes that the explosion is incredibly exciting indeed. Boom, crash and splash, believe me. "


technique is novel in Residence, and like every novelty, attracting the attention of all inhabitants of the Great House. Skulk hand, because of the wide access to the heat of the fireplace and a wide range of fields all sorts of metals, became the driving force behind progress. Their rational minds are constantly colliding with puzzles Fine World, seeking answers to questions (for example: If I light this black powder, I lose one or both hands?). Skulk two things are not suffering - mages and Dummich. Mages do not like, because you laugh at the technique as "difficult and arduous way to handle things who can do the magic with no problems - no explosion. "Dummich and hate it because it is a damn Dummowie traditionalists who treat the news as any attack on the stability and harmony in the universe. Skulk bimbają however, both groups and constantly hollow out tunnels in the fireplace , looking for new metals and minerals, producing more and more factories and mines. I make - things absolutely fantastic. You want an example? Here's an example!


Weapons Czarnoproszkowa


's peak Skulkan achievement - the invention of the Black Powder third number The latest discovery reports that a powder executed with sulfur, saltpeter, and carbon does not like fire. So when it is thrown into the fire, it offends, and explodes with great potency. A clever inventor, Sam-Se Bubba will do using the Black-powder modified wheat catapult and has created an excellent and damned stinking weapon - Gunpowder Proc, which is using a small amount of black powder bullet threw much harder and much farther than the old model of a slingshot. It is true that it is necessary to carry smoldering Podpalnika and masks, as each fired puff a cloud of black smoke in your face shooting. Slight discomfort. Proca powder, marketed as a Best Friend Safe Drobniak enjoyed sensation - now almost every bandit, hoodlum and renegade has at least one piece of the murderous weapon.

powder Proca not ended, however, further experiments. On the contrary! Encouraged by the success of al-chemists and Żelazopieszczochowie create more toys based on the Black Powder - the vast majority of these experiments are misfires (more precisely: Very enthusiastic Wypały). During these experiments, already famous Bubby Sam-Se-will do hit on an interesting Idea - Black powder explodes. That was obvious. But what compelled him to bring the moving object as in itself turns out to be quite dangerous? Thus arose the first Exploding Arms ... which also gave rise to further discussions among Dummich. How can it be called? One of the Librarians insisted named Garnet because he read that among this great people bore the name of fighting similar devices. Another insisted that the mystical pomegranate is a fruit that was consumed by the Giants. The final name has been forged so by Skulkan - Cacao bangs. Very dangerous. Very funny.

What else Skulk surprise us? Latest news report that actually admire the effect of water vapor ... echoes, as if they had more interesting things to do.

Friday, July 27, 2007

Big Mucus From Period

Noteczka: Why are we doing?

Today something completely different, namely noteczka "dizajnerska. The last entry, as can be seen, is on 19 May, more than two months ago - stop work on Drobniakami resulted from simple things. I had no time - hunt final award, visit the larger cities in search of study, and when they have found, search for an apartment. There is little, oh no. The more that still do the HCR time ... straight to the punch line: No, the project Drobniaki not go on the shelf, and now that I have a bit of time, time to return to its active functioning. Today, however, instead of another product straight from the textbook, a little loose on the digressions, which recently scroll in the underworld of the creators of copyright RPG, and which was initiated by an article in Essence - Once every person plays in creating their own system for feature film? Subject przewałkowany was already somewhat in practice, I agree the polemic magnet. But the whole discussion made me ask the above questions ...

Well for what? Role-playing games in the world there are hundreds if not thousands - enough to search a little to find this desired system - and that you have to download the manual from abroad? No problem, even for a student (wait a bit, a little uciułać ...). You can try here to moan that the systems in Poland is not much that is syfnia and bida of poverty - even if we consider that argument as true, this claim that people should get creative przekuwać to support any of the systems that were already is terribly ... captivating. Someone wants me to direct the advance, he wants to force me to do something they do not want to. Problem Cybowskiego Milosz - Polish author of the lyrics criticizing the author - is that he condemns the way in which their creativity to meet the creator of role-playing games copyright. This is a very ugly way of thinking - it's like abstract painter brushes break, and tell him that, still lifes, or smears, or not painted at all. Mr Cybowski why answers you give us the possibility of implementing their creativity in the way we want to pursue?

Another curiosity is the contemptuous expression on "systems that appear to work on them last month, and then disappear into the depths of the" . Again, I am unable to understand the contempt in respect of such action - after all, how it works! If anyone believes the creation of the authors for their hobby, then let them create up to 100 unfinished projects, never for an hour! In keeping with the comparisons, "artistic" - even the greatest painters, will be considered before creating the final work, perform Hundreds of sketches and przymiarek. By doing so, a person gains experience in the topic, new skills and knowledge. Sam I had several systems that pompously announced, which landed in the basket. But each of them leave me a whole new experience - I learned what I was doing well and what is wrong. Nobody is born perfect, everything takes practice - the creation of the author's role-playing games. And unfortunately, nobody is organizing evening classes ...

"write the setting, who himself uses it." is another interesting phrase in the text of Mr. Cybowskiego. And once again failed to I can understand it. The text implies that this is a bad thing. So if your child will do the same toy, it would be bad behavior? Necessarily get a toy made somewhere in China? Can I have it understood as an urge to play with in a "centrally planned"? I can only play in what has already been issued? The vast majority of authors are written for a specific group of players - you can create a system that would be "relatively perfect." And if someone shows his little book on the web, why not? Has the right to boast about your work, and the knife still someone will like it. The mentality of Polish player ... in my opinion, this is the mentality of the truly great, liberated. Polish player is a player who actively creates his own hobbies, your entertainment, and not just sip the finished products. Polish player wants to create, and nobody should be prevented from doing so.

(The illustration shows ... well, it's time for a little konkursik;) The illustration shows a very unusual species of creatures from the world of the Residence - a person who knows what kind of creatures ... or at least fall on the right track, get a real prize!)

Saturday, May 19, 2007

Impala Ss Rims For Sale

Loaf step towards faith ...

" N and the beginning was the land, and it was empty, and this land was empty. I came giants from all over the world, and brought with them the thought of power and sound. And in the fiery brightness, they built the whole world in which they lived for many eons. Time passed, and the Estate grew and flourished under the watchful eye of the Giants, because their powers were immense. And there came the gray day when the water fell from the heavens, where Mystic Garden flooded, when knocked out about Roof of the World. The Giants had gone, and left the world to us small peoples. I took it as a their legacy. However, will come a day when the Giants come back, and it is revealed to me the truth, the truth overheard, the truth that fell from the last paragraph Giant, as he traveled from the Mystical Garden. Then he said that pregnant and powerful words: "Damn, I need to destroy the damn weeds, because, as domineering will return it to me jaśniepanna head breaks off." Tako said last giant, when he spoke in my presence because I was hidden under the flowerpot on the windowsill. And the word become flesh. "- The Book of the Prophet Little Willie, Chapter I.

Drobniaki are civilized. Easily recognizable civilization - the smell of the gutter and smoke from the piles of certificates are usually perfect on the level of development of any species of living beings. Small nations, however, are as intelligent love to stick to beliefs that are based on the principle of "You will not believe what we say, you burn rapidly and we rejoice." Thus, faith Powrotyzmu reforms had to be small, so that - currently - it is the largest religion of the entire mansion. But what this is based on faith? On the three apparitions. The first is the revelation of the Little Willyego. It is a foundation of faith, says since the departure But the Giants announcing their imminent return to the Residence. It is not known why the Giants have gone. We do not know why they want to return. Yet we know that when they returned, their lives in the Residence will be an amazing change (theologians today argue whether this change will be incredibly good or incredibly not-too-good ...). Revelation Little Willyego also establishes the institution of the Guardians of arrival, or the priests who guard the memory of the Giants, coming to preach and convert them drobniaków the good and the only right way. Period in the history of the mansion, when the priests Powrotyzm relied only on the first revelation was one of the bloodiest in world history. First Appearance does not enact any orders because if the prohibitions did not create a moral system, did not create the institution of the temple. This was not a belief - it was anarchy.

But all this changed when he returned from a great trip Dummich illustrious priest, Furfinkiel. Indeed, it ventured into the Mystic Gardens, and there suffered a second revelation. He told it about the endless sea of \u200b\u200bgrass, with thousands of all kinds of beings, with endless riches of the Garden. And the danger that awaits hikers who during the life they want to get to Mystic Gardens - a huge, flying beasts, with large, wild spiders, a shocking, wielonożnych and writhing creatures. He called the Guardians of the Garden. Revelation so concerned every aspect of life after death Drobniak. Who was good and the honor of the miraculous rebirth of the Gardens. Whoever carries in his soul, evil, will be devoured by the Guardians Gardens. The revelation introduced a second room for the mansion - the bloody wars, injustice give way to goodness and morality. Cities grew in strength, civilizations developed in a culturally and scientifically. Second Period of Revelation was the golden age of the Residence. Priests still have more power in the expanding nations - were respected, of course, but focused on the prayers and virtuous life, being a living example of the Good Drobniak for every citizen of the world.

And it also has changed, with the advent of the third Prophet. Ferplunk name Ybub wielocyklowej returned from an expedition to the hall - a deserted land in which there are monumental crossing into another world. And, like its predecessors, has suffered at the foot of the great gates of revelation. Third Revelation. It was quite short - "The Giants are coming." Nations throughout the mansion began to tremble with anxiety. I wanted to be prepared for the arrival of Lords of Creation. Ybub clearly let it be understood that "adequately prepared" are the only priests. And where else would drobniacy also be willing to listen and serve the need priests who know the "truth and goodness." Thus began the process of a drastic rise of Powrotyzmu - in the cities grew large temples, the priests began to to get rich, surround the fat, luxury and pride. They began to influence the fate of the mansion, and they have produced a complex system of hierarchy within the temple structures. At the head of the entire Powrotyzmu Ybub stood alone, holding the title of "Enlightened One." When he died, the title is received by secret ballot one of the ten Arcypentów, the highest dignitaries of the temple. Third Period of Revelation continues to this day. Enlightened current is ferplunk, Willy Łebek IV, which is already enlightened since the sixteenth Ybuba. Can the Giants come? Do a bit tired excessive power and the increasing corruption Powrotyzmu drobniacy, start the Reformation? Who knows what the future holds ...

[The picture shows one of the many shrines powrotyzmu that serve as a small flat minor priests ...]

Friday, May 11, 2007

Autocad 2004 Generator

glance: Dywaniarz

wrzutkę Well, another of the species, "which will appear in a textbook." This time it's a work Darkstorm , namely Dywaniarza profession, because the appropriate correction, and have written, the idea of \u200b\u200ba perfect match for the world's residence. Why are there delays in issuing further notes? Hence, I do not want to let the notes without the illustrations, and to create an illustration, I have a scanner, and to have a scanner, I have access to a computer with a scanner, and to have access, the father must do something other than mounting on the same computer, movies ... you can see, the task is not easy. Coming back to the Drobniaków - first primo: Give free rein to your creativity! Do you have any idea, concept, profession, whatever you find the perfect match in the world Drobniaków, podeślijcie me on the same website or email ( saise@wp.pl ). Second primo: As promised, inevitably will arrive here a description Powrotyzmu, the most important belief of Small Ludków. And now, with no extension, I invite you to inspect Dywaniarza.

Dywaniarz


electrical & M linny got lost. It was not the first time, in all the land he had an opinion bully and eternal wanderer who wants to climb up on everything that grows from the floor. Now, however, got lost very seriously and regret. This dense, impenetrable carpet was overwhelmingly huge, haunted, and for that smelled like old lady Gamig. They said they were killed there are many small ludków who are now circulating in the maze as ghosts and haunt travelers. They said that Drobniak which is misplaced here, lose your senses. They said also that the scattering crumbs can bring happiness, and not only a waste of good food . Yes that's the case, when the mind takes a simple Drobniak for construction of rural applications. Small linny looked on the sides. On either side stretched the equal rows of red, and straight before him, black hair. This was not one of those fangled, extremely short-carpet, which only reached to the ankles, sometimes to the knees. It was a real old-fashioned carpet, full of experience in such disciplines as "lying pretty flat," or "being resistant to any cleaning." This dywam was higher than the bristles of each Drobniak. He was thick as ... as a thicket just. Linny took a few steps to the right.
- Oz! - Howled loudly carpet beneath it.
linny jumped back. Bulge stirred, zafalowało and turned into Drobniak painted from head to mouth in red and black stripes. It was pretty bad.
- You damn little bastard. - A former carpet drawled through his teeth. - Look at my hand! My fingers! Small
linny lowered his head. He was about to apologize, but suddenly it hit some remains elevated honor.
- It's not my fault that you paint in the carpet and hidden in the earth. This is not normal.
- It was a camouflage! Lurk here for a few days! - Small linny nodded of contrariness.
- My uncle too, so he had. Disguised himself as a piece of cheese, and said that in this way destroys Miaurka from the inside.
- Shut up! - Dywaniarza voice was getting more desperate.
- namawialiśmy warned him and that was, and he said only "Yes, yes" and "Do not be afraid, everything will be fine," and the next day found his hat in one of the mouse holes.
- Stop! - Dywaniarz grabbed him by the arm and pulled him towards the dark path. - I will bring you out of here. - He added.
- Akurat! "Disguises harm only to themselves" - so says my grandfather, and he is older than you!
- only worsens their situation! - The same voice on the border has already maneuvered crying. Dywaniarz quickened his pace. After a while they disappeared in the thicket of wool.
- I'm warning you! - Squeaked someone in the distance.


need a guide on a trip to the Salon? Not to be missed, but do not want to spend the rest of life smelling cleaning products? No problem! Dywaniarze are specialists in travel on any types of carpets, which densely cover the floor Residence. Drobniacy you are indispensable when you need to beat a carpet, track down a fugitive there, or find food. For them, there is a problem fixed on the bending of hair on where someone ran a few hours ago, or where best to find some nutritious crumbs. Dywaniarze divided into two types - free mercenaries, who, for a price will lead the adventurous hikers (or nieżądnych adventurous merchants, who travel because they must) for your domain and dywaniarzy-guards, who hunt the bandits, where it can not ordinary policemen. It is said that everyone knows the oldest dywaniarze carpet inside and out. Maybe a little exaggerated rumor, but the experienced artists of this profession is really a pleasure familiar with most of the carpets in the Residence being incredibly useful for travel companions. Should not be underestimated and their talents battle - Dywaniarze traveling alone, and not once have to stand eye to eye with the enemy, who wants their blood (perhaps, however, they would rather eat ...).

following aspects, skills and one of the two Point of interest add to their character sheets.

aspects:
knowledge of carpets []

Skills: Camouflage
2 (Fair)
Track 2 (Fair)

features:

In Carpet Hiding -
dywaniarze translate some of the art of camouflage and stealth over combat skills. Most of them are perfectly mastered the techniques of Disguise - Quickly draw the appropriate dyes, are familiar with every carpet color systems, they can not make the smallest hours of movement, breathing shallowly at the same time. Able to make specific masking odor. Mask is perfect - but only for carpets. When Drobniak this singularity is on the carpet, his ability to camouflage is increased by two levels.

Silent Hunter - art of camouflage is not only drobniakom into hiding. Dywaniarze know how to approach their victims in such a way be silent until the "Argh!" to remain unnoticed. Tread softly, do not seem any sound, blend in the surroundings are moving in darkness. Had it not been that operate in the field and on behalf of (or on behalf drobniaków who have enough money to be able to call it a law), it could be called their skrytobójcami. When this peculiarity Dywaniarz attack someone by surprise, receives gratisowego button.

Monday, May 7, 2007

Play Funbrain On A Wii

Little Darkness!


" K urdet drobniakiem was not well liked. He was astonished him. Others not so much because he liked to make mischief Kurdet as widely considered to be unrefined. He stole things just to annoy someone. Scare people at night, do not giving citizens of the village to sleep properly (in many things, but people liked the salon Podkredensia long dream in which you do not have to worry about the coming morning.) therefore, when the young Kurdet started playing a village on the nerves in a more blunt, a village council sentenced him to banishment (which was the penalty in terms of fairly formal, as he left the village, anyone who could and had a brain). Kurdet however, was the village all his inch being, the punishment was so much more painful for him. Unfortunately, Podkredensie was already closed for him. So went on the road to the great capital of the world, famed in song (and powiedzonkach like: "Oh bloody hell, never there, his feet did not place) Slightly Pink Drawing Room. And in fact, went on quite a random direction, since the concept of the world have exactly the same, the idea of \u200b\u200bcooking is the average stone. Days passed restless wanderings - Kurdet began to worry. He was accustomed to. Many times, the worried when someone pulled him by the ear, around the corner and wyklinał loud. He did not know where it is. Although it is not. It's very positive term. Kurdet knows where it is located, and he's not like it. Soft carpet ended a few miles earlier, has long trod the hard, full of big wood splinters. Swallowed. He had heard about this place. Everyone has heard of. And he was too terrified to turn around - he was afraid of what he saw when he reverses. And finally stood at the Threshold. Threshold for the Cellar Door. Forbidden, black territory Gnarplów, hating all light and life drobniakó darkness, led by the dark lord Shurona, which in turn zerdzewiałej tower control of his own dominion. There was dead silence. Kurdet immediately hated the term. The word "dead" extremely displeased him. He did not know what to do, but fortunately not an issue, because someone knew it for him. When he heard a quiet hiss, he turned his head instinctively. I looked. Big, hairy, ośmionożny object returned the look, but he had the advantage in the eyes. Within a short time all the problems disappeared Kurdeta. Unfortunately, I Kurdet could not enjoy that fact ... "

Drobniaków Estate is an idyllic place. When the Giants have gone, many around the world plunged in the shadows, dust and butwiało zarastało, gaining a new, bad life. I want you dear readers, now briefly bring the evil lurking in the Residence. And believe me, this is a completely evil - many Drobniaków can be bad. But it's so people have a right to errors of various breaches of conduct and morality. But the creatures are on the list, devoured morality, devoured her and left in the litter ...

Miaurk - absolute enemy of all small nations. Powerful, even a giant beast with a long fur coat, moving on four strong legs, which - some magical expense - does not seem the slightest sound during gait of the beast, making it even more demonic. The oldest and wisest representatives of small ludku, do not know where did this monster, and why is so down on everything that lives. Any self-respecting city has a huge assortment of defensive, designed to repel attacks Miaurka. And the beast itself is in itself a truly demonic powers. It is incredibly fast, for its size. It is at the same time extremely strong. Some warped power endowed Miaurka powerful claws and fangs mocarnymi which helpless victims torn to bloody shreds. From time to time makes a scary growl, or extremely loud mew. Nothing on it does not work. No weapon is not able to finally kill the beast. We know only that it is afraid of fire ... And that's all you we are confident about this monster.

Shuron and Trantull - Shuron. This is awesome name in the hearts of drobniaków. Peremptory ruler of the shadows. Legat darkness. King Gnarpli. Dictator Cellar. He who hates everything that is bright and vivid. Gnarplowie, deformed by years of life in the depths of rusty and dusty basement, they want power over the entire residence. Conquered the big rats. TRAIN spiders. Carry out major assaults on the city's residence. I have never achieved a lasting victory, since all nations drobniacze links together, forgetting for a time of trauma to make inroads Gnarpli hordes from their degenerate ruler without a face, which is encased forever in a rusty armor, riding the sower Trantulli terror, the biggest spider plugawiącego residence. Is greater than the rats. There are hairy, and its chitin armor protects it from any attack. Her jaw armed with powerful szczękoczułki offended anyone inadvertently come close to attack range. A powerful venom dissolves the victim guts. Trantulla however, is not free - it Shuron subservient to his will, incitement of hatred and hunger.

Rover - no one know who or what it is. It appears in the wilderness, traveling from room to room when it is time of darkness. No one has ever seen his face. Nor any of its form, not in detail anyway. In the darkness you can see the silhouette, with three bright shining eyes, holding a bright beacon, which bears the sadly behind. However, it wraps the graphite aura of great melancholy. We only know that everyone who sees him, dies in a remarkably short time, and very unpleasant way. Superstitious people call it the Advocate's residence hall. Death. Small Collector of Souls. I never gave of themselves sound. No one not seized. Nobody came close to him. Just saw it ... as he wandered aimlessly in the world, looking for something that could not find. Whoever guesses the mystery of Rover? Is it really a supporter of evil?

is enough for today. In the next section, that is - hopefully - tomorrow or after tomorrow, the next note in the "glance", and it produced by Darkstorm Dywaniarza profession.

Saturday, May 5, 2007

Games Where You Can Get Pregnant Simulation Games

glance: Wax Piromanta

greet you warmly in the first entry in the series glance, which will feature pieces you pulled out the manual, intended for the general view, so - I hope - will be able to deepen their knowledge of the atmosphere Drobniaków, use the system, the role of the characters and the general nature of the game. Those modest "Previewsy" will present the various stretches of the book. Professions, skills inventories, descriptions of the various parts of the world, descriptions of the races or evil lurking in the corners. In today's first episode of sight, I present to you one of the magical world of the profession's residence - Piromantę wax.

Wax Piromanta

" About dmówił prayer. It was not an especially good prayer - but it should not cause problems because they do not pray to a special deity. He prayed rather that in general, intensji his eyebrows, beard and mustache proud. Well, may have been a bit superstitious, but I knew that when the spell is not burned out (and more specifically - burned out a bit too enthusiastic), who will have at least curse. calmly at your feet by a ritual candle, lit it quickly conjured a spark, and waited until the wax starts to condense. Younger Wax piromanci repeatedly said that waiting is the worst. Well, Obuba personally thought that the worst may be the moment when you do not manage to control the fire and wax, and they like to combine and explode the magician's face. Yes, it was far worse than waiting. He felt like his will slowly adapts to the thoughts of the flame. He knew that the spell is successful - since it will determine just how great use of power, and how powerful its effect will be. Of course, creating a new spell will always require some experimentation. Well, at least, that experimented in a remote area - Miaurka not afraid of fire, it usually dispelled (or at least, he hoped that the scare.) And even with a slightly broken drobniaki concept of morality, not risk attacking the magician at the time of casting. These thoughts are calmed and focused. Suddenly, as if time stood still. Fire candle dimmed for a moment that suddenly explode with a powerful voiceless "Łumpf. A small shock wave from the rejected Obubę zatliła candle and small pieces of carpet. Besides, nothing much happened. Obuba quickly snuffed out his mustache, said goodbye to his eyebrows and beard waved goodbye. Well ... not always successful, right? "

Piromanci Wax is one of several magical profession's residence. But while Guzikowi Mages wear proudly, and prefer a quiet studio, it Piromanci believe that nothing can beat the experience of personally-decent personal. Most are psychotic maniacs Piromantów who set fire to everything just to see how the thing is on fire (and this explains a lot about their mental balance). Despite their hot blood, they are upstanding members of society, with a rather simple reason - like the fight, like risk (that is embedded in their profession) and are not afraid of challenges. Piromanci types are not silent and hidden in himself. They are like a walking bomb. Just a moment, and suddenly everything becomes much more interesting (and certainly becomes more charred). Piromantów Magic is magic fire and wax. And this is their biggest problem - Guzikowi Mages only need string and button it. Wax wax need endless resources, which simply spells during the shooting wear. Therefore, the Fiery mages wear on your back all the candles, specially manufactured in Podpiecyku. Once, a chronicler Dummi used a name in respect Piromantów, and this name is adopted. And it sounds - Fighting Mag. There is much talk about Piromantach, but believe me - do not want to be those who will they get upset. Are really in the habit of removing from the path of those things that annoy them. Want to be Piromantą? His academy, they are certainly open to Podpiecyku, where it is plentiful and coal, and wax.

following aspects, skills and one of the two Point of interest add to their character sheets.

aspects:
Piromanta []
Warm []

Skills:
Magyja Fire 2 (Fair)

features:

Fire resistant -
years of experimenting with fire, dipping in hot wax and hair loss general strongly influenced the endurance of your body. You are not a terrible fire, it burns no problem and the boiling point of water is barely warm to you. Word, the hot spot this is for you. Drobniak having this singularity is much more resistant to heat and fire (receives less damage if they come from a fire can hold hot objects in his hands, can put his hand into boiling water, etc...)

Internal Heat - some piromanci receive a specific gift. Fire flows in their veins, and that in the most literal sense. Drobniak having this singularity never freezes over, I always feel the heat, his eyes a little glow in the dark. When the wounded into the blood, his blood boiling, and is extremely flammable - can burn the attacker or attackers to cause ignition of flammable substances. Piromanta with this gift is totally immune to mosquitoes.

Wednesday, May 2, 2007

Letter Of Request To Disconnection

Reloaded and Power 19!

No! Finally finished my last year in high school. I'm almost free. Just high school, and the longest vacation of life standing in front of me open. I would be a great loss not utilize them as creatively. Last days of the Elbe and the freedom I'm a little more active - I write lyrics like crazy on Boardgixie there are new lyrics, I returned to the deferred projects on the shelf of board games and ... revived the project Drobniaków . Well, yes, I went back to the old notebooks and files, verified in their old scribble, carved from these materials what is right in rejecting the sawdust stupidity. To maintain the power of inspiration, I started drawing the first illustrations for the manual PDF of the same system (maybe the opposite approach is to correct, but that drawing supports the spirit and gives me new ideas.) It's not the end of the news - some Tom "Caduceus" Box agreed to use its modified KaduFATE in Drobniakach! The system has been so mechanics - evident, for settingu will need to enter copyright minor modifications, but they are mostly superficial, the races and profession of our small ludków. Well, now according to the ancient promise, a time for questions Power 19, which personally I find it a little pointless, but well, as the mousse is a must;) Well, in the way:

first What's your game? A small
ludku - a look at the surrounding reality with a completely different perspective. Let the ordinary becomes extraordinary, let the little will become great. Drobniaki give the world as we know, but we understand it from a completely different angle. Kettle for a man is only a simple tool. The same kettle for Drobniak a solid tower, an abandoned temple or bath. Needle is a weapon, a torch and a match is its dial button. Full Armor thimbles? Masked Mouse? Komarov handlers? This is just a foretaste of available Drobniakach opportunity to play his character in the world Residency dimensionally incorrect. The game is so discovering a new environment, to play the usual items that are gaining an entirely new characteristics with the change of perspective and perception.

second What do the characters?
discover the world. The residence is niezwierzona by Drobniaków, contains a lot of secrets. From the mystical paradise, the Garden, through the abyss Basement to the roof of the shocking luminosity. Characters can achieve their goals, develop, and visit the largest cities Residence, such as Cabinet and powerful capital of the world - Slightly Pink Lounge. In addition to changing the point of perceiving reality and the radical changes the environment, the characters do not differ much from the presentations of other systems - have their own goals and dreams, work for yourself or in someone's interest, participate in battles, balls and races. They simply live - and their lives and behavior depends only on the players.

third What do the players (including mg, if there is one)?
amuse themselves. This is the main assumption of the system. It will impose "climate" of the game, will not force anyone to play dark and cierpiętniczo will not be pressured heroism, and bombast, nor will it require realism and the perfect representation of the rules governing the world. All this will be dependent on the group, which will be played with Drobniakami - want to be Darkness? The system will allow them to do so, let them starve and fight for life in the huge spaces of carpet, let him constantly fighting against the hordes of black people in the Cellar Raiders let die in attempts to go Mystical Garden. They want heroism? Let them fight with the monstrous Miaurkiem, let will be contacted by The last giant, may defend the capital of the world from monsters basement. Let the players have freedom. The bottom line is that good fun - because RPG is a game and the game - it's fun. Let them direct their characters, the joy of developing owl studs Magicians, wax or cardboard Piromantów Knights. Let MG draws unsurpassed fun in creating the Residence, the expansion of its facilities, the use of household objects in a completely different way.

4th In what manner described world (or lack thereof) reinforces this, what is the game?
Well, this question is about Drobniaków sounds like a question such as "Money, is it not necessary?". The world is in the case of this system the most important. He creates a new view of reality, he gives the game a new dimension of drama. The game, as already mentioned, is about understanding the environment in a whole new way. The world that is what you - touring next meeting rooms and Residency players take on the endless carpet, visit the palace clock Stranded, I'll look into huge steelworks Fireplace or zawitają to a huge public swimming pool and a luxurious bathtub. This is the whole world is a novelty, is an opening, an invitation addressed to the players to explore the extraordinary ordinary.

5th How to create characters reinforces this, what is the game?
Character Creation based on the mechanics of KaduFATE gives players great freedom in the generation of hero, in which they want to incorporate. All this is sprinkled with some additions, as the selection of one of the five races (which will give new aspects and strengths to choose from grczy) and profession (which will give yet another advantage as well as a new set of skills). The same race and professions have been created as a complement conception of the world's residence. In the table of the profession will include among others already mentioned above - mag button panel, piromanta wax, cardboard knight, mouse rider, trainer mosquitoes kurzowiec, słowotwórca or pinezkowy hunter. All these professions are so designed to give players the hands of entirely new tools to play with his character and the world around them.

6th What behaviors / styles of play your game reward (or orders, if necessary)?
game will clearly appreciate any particular style of play, as this would be an ordinary game assessing which model is better and which worse. It will be a reward behavior, using PuFów (FATE points) and will gamemaster. The player who fully exploited the environment, which is "sympathetic" in the new world and their role, who fulfilled an important role in scenarios that simply knows how to play in it, will receive a new footstools which can be used during the game . The system does not provide penalties for niezaznajomienie system and its mechanics - on such matters is the will of the team and GM.

7th How do styles of play / behavior in your game are rewarded or punished?
See above - KafuFATE system gives players the GM as a tool in the form of PuFów that give both sides new opportunities for action within the game. Players will quickly discover the power of PuFów (which for the game are called buttons.)

8th As in your game options are separated by a narration and responsibility?
course, the main narrator is a master of the game, which creates a world of adventure set in the mansion, giving its players the choice of his course of action. However, thanks to Guzikom (PuFom) players also have the opportunity to create scenes. There the principle of controlled luck, which gives players the opportunity to guide the narrative negative effect on any test or decision of another player, so that she still negative, but perhaps not as severe an effect. Players are therefore somewhat free to interfere with the story snutą by the Master of the Game.

9th What does your game to attract the attention of players, their participation and involvement (eg, What does your game to be took over)?
Well, I think it's one of the worst questions Power 19, as the interest of players is dependent on the talents and skills Master of the Game. Even the best game will not be able to offer their players the possibility, if the GM will be unfamiliar to the subject without the little man of narratorskiego talent - and it also works the other way around, even in theory, bad clutch system can show the conductor's baton smooth gameplay. However, if you talk about the game atraktorach, Drobniaki offer gamers a completely new characters - I do not know because the system (although he admits, do not know them enough to style an expert in the field) in which players have the opportunity to put on cardboard in his inch-high body, and a faithful pin in charge of a monstrous god of the rat channel.

10th How is a settlement / engineer in your game?
The whole game is based on the groundbreaking FATE mechanics, as modified by Caduceus KaduFATE variant. All tests are carried out very quickly and intuitively, kulanie cubes do not interrupt the continuity of the game, does not slow down the session. Classical tests opposing, checking the level of their skills and narrative approach to give players the ladders and MG and dynamic mechanics of light which goes perfectly with the world Drobniaków. Players and GM get so tool full driving gameplay in a way geared to the freedom of choice and descriptive of that.

11th How to resolve assisted, then what is the game?
the neuter. Answer evil? Well, not every question the answer is simple and positive. Mechanics of Drobniaków was selected rather based on the principle of "simplicity and speed" of its functioning. KaduFATE is just such a mechanics, which makes it easy and clear way to help players and GM in describing the reality surrounding them. Great to have passed the test of wax Piromanty give him the opportunity to create a fiery wall or burning a large part of the carpet. The same piromanta knowing a good test of will receive only a small bolt of fire or burning hands. Mechanics is so smoothly and quickly show the players what they can achieve, what to produce and what do.

12th Is your game characters evolve? If so, how?
even in the canonical way, namely by means of which they receive experience points along the end of each session. These points may seem on the expansion of its aspects, to increase their skills, develop their hero. In a word, without any innovation in this aspect of the system. In addition to keys, a special system designed so the players and GM, which helps determine what should be rewarded for the character. Take, for example, our wax Piromantę - His key experience is "Warm Bastard" - he receives PDki for meeting the same key. Each time the daring move, are invariably committed by a form of meanness should be recognized and rewarded by the GM. What does it do? To determine the role of the hero - or sometimes miewaliście such situations, particularly difficult when the great mystery solved and blunt bully? Should I reward him for it, since a real chance to solve the riddle of this figure was negligible? With the keys in the experience each player knows what the focus should be, what role has to play the character. Of course, the key players themselves choose the experience, they are not imposed by anyone.

13th How does character development (or lack thereof) supports this, what is the game?
Nasty question. Character development opens up new opportunities for players in its conduct. It gives a new range of skills and abilities that characters can explore more places the world may be "more together than they were before." But so is every more popular roleplaying game. Yes, and do not stand out Drobniacy nothing at all in this aspect of the game.

14th What is the effect you want to evoke in his game players?
curiosity and amusement. I would like to discover new uses for the world around them. I would like to derive the greatest joy to play its tiny form, your hero. Manual and the world will be constructed in such a way as to try to achieve just such emotions in the players

15th What elements of the game towje been thoroughly described. Why? Naturally
accurately described Drobniaków element is the world, for it is he is to meet the most important roles of the system, showing the players the whole spectrum of new possibilities for action, giving them the hands of the possibility of exploring the mansion, and meetings with many of the same niesamowitościami world. In addition to the world exactly as described was also magic, which - because of the world - is quite unusual, giving magikom ludków small power to use split-carpet, with wax or with dust. These two components are described as accurately as possible (with the exception created by the caduceus on the basis of Fate KaduFATE mechanics).

16th What elements of your game you most excited / interested in? Why?
party system is the most interesting for me to approach to the characters and the world. The possibility of incorporation into the local hero dwucalowego ludku and explore the well-known, but the difference in the world but it seems to me very exciting. Each of us has such an ordinary cabinet with spices. In such a world Drobniaków cabinet may prove to be extremely busy, for example, its market spices, vibrant life and cries of hawkers. Desk ceases to be a desk, it becomes a huge household, for many families, and Bath is a great urban public bath. All this illustrates the accompanying hasełko system: Let the ordinary becomes extraordinary.

17th What's your game gives the players, what other games on offer, they can not or do not want to give?
This is another question that caused me a problem. In fact, every game is able to give players absolutely everything. In WFRP GM could shrink the players and put them in a big mansion to get entangled in their learning. Of course, the worse that he was would have to explain where in the palace took five living civilizations that have inch humanoids and use of helmets as a thimble ...

18th Do you want to publish your game and how? I
. In the normal way. But I value in myself that I am a realist, and therefore likely to be issued in the form of PDF Ebook.

19th What is your target reader?
target reader is a role-playing, each player who is looking for something new, something a little bit of fresh, which will give him a chance to see a new world, the incarnation of the atypical form. In short, every one of you is a potential reader of the same system.

Well, and an end. Power 19 is not nothing but wishful thinking spisanymi author, and so should be treated. I will not write any Guruizmów, assertions that my system will najlepsiejszy of everything you've seen. I wrote exactly what I hope to put in the system:) What will come of all this? Jeno Time will tell!